It's pure Rock type. Dedenne won't be super-effective against it, but it won't be resisted either.
Dedenne starts crawling down your arm, implicitly asking permission to fight it. But she also looks apologetic. See! If you're afraid, that's why she wasn't sure if you wanted to come see it or not!
Dedenne hesitates at Ritsuka's hesitation. But out of the corner of her eye, she sees the Boldore is aggressive, about to attack. So she leaps down, prepared to fight!
You can still choose to run away. But otherwise, it's a Pokemon battle!
[ Ritsuka has never willingly run away from a fight in her life and usually has to be bodily carried off in order to stop. If you don't think she will not simply throw herself between these two if she has to you do not know her. Meanwhile I do not even know what moves this poor Pokemon has.
But at least she knows better than to direct it to use anything Electric on this guy. That leaves its Fairy typing, though, which she is going to stick to wherever possible. Bulbapedia tells me it can learn a few Grass moves but let's not worry about that just yet.
Dedenne will Play Rough with the Boldore! The hardy Boldore doesn't go down that easily, and has the chance to get off a weak, but super-effective Mud Slap. Dedenne takes some damage, and will have a -1 modifier moving forward until she is healed. But with another attack, the Boldore has fainted!
[ There is a part of her that is kind of sad she did not get the chance to catch it, but there is also more important things to worry about. Ritsuka hurries forward to scoop Dedenne back up, careful. ]
Guess I need to level up too, huh...? Sorry about that. You can take a break.
[ translation she's just going to kick the next aggro Pokemon in the face instead of making poor Dedenne deal with it. ]
She nods, oblivious to Ritsuka's plan to tackle Pokemon directly.
This path with the Boldore was a dead end—it has a ledge that would slide right back to the train platform. You could theoretically hop down, go back to Gear Station to heal, and then come back to try again.
[ It's time to test if any of her own native skills are still applicable in this place--which is to say, she has the arctic mystic code on; she has access to one (1) healing spell. ]
You surprise Drilbur even more, and it reels with the impact, even though you do minimal damage to it.
Dedenne leaps off your shoulder and lands on the Drilbur's head, shrieking. You figure she must be begging to take the fight for you. She is shocking it reflexively, even though it's a Ground-type, and the shocks do nothing.
[ WELL. She's not going to get in the way of her Pokemon friend, and at some point she will suggest that perhaps using Fairy type moves is a better idea.
Oh right. Once Dedenne calms down from her hysteria, her Play Rough is so vicious it is a critical hit! And this time, she leaves just enough HP for Drilbur to be caught in a Pokeball. Dedenne looks up at you, expectant (of both praise and of you throwing the Pokeball).
Dedenne shakes her head, and puts her little paw on the closed Pokeball. Drilbur has been caught, but his HP is very low now! He's the one who needs healing!
Drilbur is fully healed now! Congratulations! Dedenne squeaks happily.
Now you can finally continue forward again. Through the fog, you can see one of the large blue rocks on your right hand side. As you follow the path to the left... you see another of those floating rocks blocking your path up.
It works just like you expect it to—pushing the floating rock towards the other blue rock will make them connect, clearing your path. Proceeding forward, the path branches forward further or to the right.
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Dedenne starts crawling down your arm, implicitly asking permission to fight it. But she also looks apologetic. See! If you're afraid, that's why she wasn't sure if you wanted to come see it or not!
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Are you sure...?
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You can still choose to run away. But otherwise, it's a Pokemon battle!
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But at least she knows better than to direct it to use anything Electric on this guy. That leaves its Fairy typing, though, which she is going to stick to wherever possible. Bulbapedia tells me it can learn a few Grass moves but let's not worry about that just yet.
LAVENZA SAYS 2d6+1 = 7 ]
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[ There is a part of her that is kind of sad she did not get the chance to catch it, but there is also more important things to worry about. Ritsuka hurries forward to scoop Dedenne back up, careful. ]
Guess I need to level up too, huh...? Sorry about that. You can take a break.
[ translation she's just going to kick the next aggro Pokemon in the face instead of making poor Dedenne deal with it. ]
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Dedenne squeaks sadly, now confident she knows NOT to direct Ritsuka towards any wild Pokemon she senses.
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For now she just pets Dedenne's head gently. ]
Let's see if we can find something to fix you up, okay? You rest now.
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This path with the Boldore was a dead end—it has a ledge that would slide right back to the train platform. You could theoretically hop down, go back to Gear Station to heal, and then come back to try again.
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[ It's time to test if any of her own native skills are still applicable in this place--which is to say, she has the arctic mystic code on; she has access to one (1) healing spell. ]
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Okay fine. Let's go back to get Dedenne healed and THEN keep going forward, straight ahead. She's ready. ]
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As you move forward past where you made it before, the earth rumbles underneath you. An earthquake?! No... It's more localized. Something moving.
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[ Oh boy. Oh no. Oh heck.
Time to maybe follow it?? ]
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So what exactly are you going to do about this, feral Ritsuka?!
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[ Which is to say,
she roundhouse kicks the thing in the face. ]
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Dedenne leaps off your shoulder and lands on the Drilbur's head, shrieking. You figure she must be begging to take the fight for you. She is shocking it reflexively, even though it's a Ground-type, and the shocks do nothing.
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Anyway 2d6+2 = 10. ]
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[ She's going to throw the Pokeball and then fuss over Dedenne instead. ]
Are you okay? I'm sorry! I'm not used to dealing with something like that--do you need another heal? You were really cool!
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[ This time, she's just going to blow her heal spell on Drilbur. This is fine, probably. ]
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Now you can finally continue forward again. Through the fog, you can see one of the large blue rocks on your right hand side. As you follow the path to the left... you see another of those floating rocks blocking your path up.
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[ Time to see if there's a way she can nudge this floating rock to the blue rock, as what happened before. ]
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